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Gizmetor overrides

Updated: Jul 17, 2020

This page will explain the different overrides available in Gizmetor Override manager

Dip depth

Sets how far the build plate will dip when printing using a printing method that does need to dip the build plate, e.g. standard speed. Thicker walls need a larger dip depth and thinner walls can get away with a smaller dip depth to speed up the print. We use 2000 micron by default.

Display time

The time that the projector will display the image. This will depend on the resin used, the thickness of the walls and the projection area used. Fewer pixels need more power and more pixels need less power. For instance, if you display a line that is single pixel thick you might need to display for 5 seconds, but if you display a line that is 100 pixels thick you might only need to display for 1 second. Choose the lowest value possible for the print to print correctly.

Pause after down

The time that the build plate will stay in a low position after it has dipped. A longer dip could cool down the print more to reduce warping. We use a default of 4000.

Pause after up

The time that the build plate will stay in a high position after it has dipped. A longer dip could make sure the resin is stable before displaying the new layer. Thicker walled parts would need a longer time. We use a default of 4000.


This will pause the print - The code has been disabled for now.


This will be removed because hotspot compensation has moved to GiziPrint.

Continuous printing

Change the printing method to continuous printing. The value will determine how fast the build plate will move from point A to point B. Continuous printing can be the fastest printing method but it also has the most rules to comply with. This is meant for advance users.

Hybrid continuous

This will enable hybrid continuous or disable it. It is a good all-rounder printing method. This printing method will dip the build plate and move it back up very quickly. This works for models with a wall thickness of up to 10mm.

Skip layers

This should skip xxx number of layers. It is meant to be used when a model has been sliced at a very high Z resolution but some parts should be printed at a lower Z resolution - The code has been disabled for now.

Solid layers

This will fill in a layer with white pixels. In other words, just print the model as designed.

Hollow layers

This will hollow a model. It removes any infill (removes all white pixels). Use this if you need to just hollow a few layers for a specific reason. Usually, it is best to hollow in a tool such as Windows 3D Builder or MeshMixer.

Hollow wall thickness

This setting will determine how thick the walls will be when the model has been hollowed up the software. A value of 0.4 is usually a good starting point.

Fill line thickness

The pixels that fill a layer is actually thousands of little lines. A smaller fill line thickness value will increase the quality of the slice but also increase slicing speed. When printing low-resolution models it is possible to speed up slicing by increasing this value.

Wall margin thickness

There is always a line drawn around a layer. This value will determine the thickness of that line. If walls in a model are too thin then increasing this value with "wall margin colour = white" will make the walls thicker. This can be used to counter bleed that the resin might have if the "wall margin colour = black" and this value is increased. Start small, 0.05 as a value.

Wall margin colour

This works with wall margin thickness. It will change the colour of the line around layers from black to white. When printing a planetary gearbox SLA prints will usually melt together with a low-resolution resin. Setting the model to "wall margin colour = black" and setting the "wall margin thickness = 0.1" will print the gears a little smaller. That might just be enough so that the gears do not melt together.

Infill width/height

Start with a value of 50 when changing this. This works with hollow layers. When "hollow layers = true" the software will create a honeycomb infill. This determines the size of the honeycomb infill.

Infill off

Remove the honeycomb infill when "hollow layers = true".

Infill width

Do not use this. Use "Infill width/height".

Infill height

Do not use this. Use "Infill width/height".

Infill wall thickness

Change the thickness of the honeycomb. Start with a value of 0.15. Setting this value to a large value will slow down slicing, e.g. 5.

Infill pattern

Change the infill pattern from honeycomb to a custom infill. The custom infill STL file is located in the toolbox/support directory and it is called Stack.STL. Replace this STL with your custom infill pattern.


This can be used as a method of enabling anti-aliasing. Use a small value of 5 and below.

Blur iterations

Do not use this. The iterations are set in code.

Blur Off

Disable blur/anti-aliasing

Layer compensation

Fewer pixels need more power and more pixels need less power. A model with many pixels will generate more heat when printing. When this setting is enabled it will darken the pixels in the middle of the layer. This can help to reduce heat.

Layer comp iterations

Do not use this. The iterations are set in code.

Layer comp width/height

The layer compensation creates a square to check where compensation is needed. A value of 8 means the block size is 8 x 8. The code will look at the value in "layer comp threshold" to determine if the block should be compensated. If "layer comp threshold = 64" it means the block will be compensated if 64 pixels in that block is white. Changing the block to a smaller value will fill more of the model with a dark colour.

Layer comp threshold

The number of pixels that are white before a block is made darker. This works with "layer comp width/height".

Wiper on

Do not use this. Use "Wiper On - 2 Phase"

Wiper on - 2 phase

When this is enabled the wiper will move forward and backwards before a layer is displayed.

Wiper speed

Do not use this. This setting is configured in the config.xml at the moment.

Laser lines

Do not use this. This is in testing. It is supposed to help reduce heat, but it doesn't. This has been changed to display a checkerboard effect, but the print showed the checkerboard effect at the end and it didn't reduce the heat.

Laser lines speed

Do not use this.

Laser lines spacing

Do not use this.


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